Seth Rogen has confirmed that AMC has picked up his upcoming adaptation of the acclaimed comic book series “Preacher” to series. The writer/actor/producer confirmed the news in a tweet which also included what appears to be the first key art for the series.
Deadline adds that the full season order, which will be officially announced shortly, is for ten episodes. It’s also rumored to be scoring a May 2016 launch date which, if accurate, would likely indicate the show could premiere after the upcoming sixth season of “The Walking Dead” completes its second half run.
Check out Sphero’s working mini-version of the soccerball-style droid BB-8 which is remote controlled with a phone app. In fact you can record a hologram message onto your phone, transmit it to the droid, and then it can project it.
Coming off strong reviews from last night’s screening of “Everest” at the Venice Film Festival, the film’s director Baltasar Kormakur is teaming with legendary “Alien” director Ridley Scott for a new TV series adaptation of the hit MMORPG sci-fi video game “EVE Online”.
The project is set in a galaxy of 7,800 star systems more than 21,000 years in the future. Characters pilot customizable ships and can participate in a number of in-game activities like mining, piracy, manufacturing, trading, exploration, and combat. Released in 2003, within ten years it amassed over 500,000 subscribers.
Having scored the rights from publisher CCP Games, Kormakur’s RVK Studios and Scott Free will produce the adaptation and are now in talks with potential financiers with the aim of creating a series pilot.
It was summer break, 1988 Hesperia California. I was 16 years old. We had just returned to my friend Jason’s house from the mall after purchasing the brand new Metallica album, “…And Justice for All”. Listening to the cassette in his room and analyzing the finer points of their discography, the conversation turned to the “Ride the Lightning” album, and an epic instrumental track, “The Call of Ktulu”.
I hadn’t given the song in question much thought, it was a sweeping orchestration piece that held little to interest the mind of an average 16 year old metal fan. But that’s when Jason told me something that I didn’t know, something that would literally change my life in a very dramatic way from that moment forward.
It was based on a book. Continue reading
Electronic Arts’ Peter Moore recently has continued his company’s defence of why the upcoming “Star Wars: Battlefront” video game will not feature a single player campaign.
Speaking with Gamespot, Moore says the key reason why they didn’t do one is a reason you’re probably not expecting – that they felt not enough people would be interested. Asked if games with single player campaigns sell better, Moore says:
“So, there’s two phenomena with that statement. The first is that yes, you might be right. The second is that very few people actually play the single-player on these kinds of games. That’s what the data points to.”
Of course “Star Wars” isn’t exactly “Call of Duty,” and this a franchise where a rich mythology means a story-driven campaign seems a requirement. Moore says EA and DICE are admittedly taking a gamble with this and they’ll wait and see how it works out:
“Well, you never kick yourself about these things. You make a decision, years out, and you plan for what the world looks like when a game ships in two or three years. That’s about the intuitiveness about the executive producer, and his or her vision for the game. Between when a dev team starts work on a game, and when it finishes, the world becomes a different place.”
“Star Wars: Battlefront” is currently on track for a release in November.